THIS IS WHAT I DO

And I’m passionate about it.

Game Development

Game Development

With over a decade of experience in the games industry, I helped build a game studio from 4 people to a team of 70. From my initial role as Sound Designer, I progressed to positions of increasing responsibility, including Producer and Audio Director. Currently serving as Brand Director, I leverage my extensive experience to shape the studio’s brand.

Audio Direction

Audio Direction

With a career spanning multiple industries, I bring a wealth of experience to my audio work. I have led the development of a skilled and effective audio team, establishing processes, and providing mentorship. Through my expertise, I am able to deliver high-quality audio production for a wide range of projects.

Building Lasting Communities

Building Lasting Communities

I build impactful communities for playtesting and sales, while also mentoring aspiring game developers and students with my experience.

Teaching Game Audio

Teaching Game Audio

As an experienced Game Audio lecturer at the Zurich University of the Arts (ZHdK), I have a passion for sharing knowledge and expertise with students. Through years of teaching and project assessment, I have developed a deep understanding of game audio and can pass it on.

Personal Connections

Personal Connections

Developing meaningful connections with people is a cornerstone of my professional approach. I build authentic relationships with those around me. By taking the time to listen and understand the unique perspectives of others, I build an environment of trust and collaboration.

Staying Curious

Staying Curious

Curiosity is the force driving me forward. I’m curious how I can improve my work, myself and love to geek out about technology.

Some Of My Work

Everyone loves looking at beautiful eye candy

Game Audio

I worked on audio for Drone Swarm, Rescue HQ, the Bus Simulator franchise, Son of Nor and many more.